UX Researcher  ·  Product Designer  ·  MHCID University of Washington

I Ask Why.& I Design.

I am

I'm Kanishka Balaji. UX researcher and product designer. I take things from a vague question to a meaningful solution, across research, systems, and design. Graduating in August 2026. Passionate about understanding human behavior and creating meaningful experiences through research-driven design solutions. My work sits at the intersection of UX research and product design, translating user insights into structured, scalable solutions.

Currently @ CopartMHCID @ UW SeattleLooking for Full-Time Roles
Figma
Notion
Miro
Adobe
Jira
Anthropic
p5.js
Google Analytics
Kanishka Balaji
UX Research·Interaction Design·Qualitative Coding·Behavioral Research·Usability Testing·Systems Thinking·Service Design·Prototyping·Product Design·User Interviews·Wireframing·Information Architecture·UX Research·Interaction Design·Qualitative Coding·Behavioral Research·Usability Testing·Systems Thinking·Service Design·Prototyping·Product Design·User Interviews·Wireframing·Information Architecture·

Selected Work

Projects

UX Research & Product Design
Students struggled to learn.
We redesigned how they could.

An adaptive AI-powered note-taking application designed to support students in both writing and studying their notes more effectively.

10

Users Tested

1

Prototype Version

5

Days Sprint

AI DesignUser TestingIterative Design
View case study →
UX Research & Service Design
We mapped the danger.
We made it safer.

Transformed community insights into a digital harassment-mapping tool enabling safer navigation through public spaces. Led end-to-end UX research conducting 40+ community interviews.

50K+

Active Users

25K+

Safety Reports

150K+

Routes Planned

Data AnalysisCommunityUser Research
View case study →
Coming Soon
UX Research & Game Design
No one was talking.
So we built the table.

Designed a culturally inclusive board game that facilitates difficult conversations about mental health across diverse communities. Led user research with 30+ participants to create culturally sensitive prompts informed by qualitative coding.

30+

Participants

3

Months

4

Team Members

Game DesignUser ResearchCultural Inclusivity
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UX Research & Usability Testing
We sat with 15 users.
We solved for millions.

Reduced task completion time by 40% through redesigned navigation and information architecture. Conducted heuristic evaluation and moderated usability tests with 15 daily commuters to identify critical pain points in the booking flow.

40%

Task Time Reduced

15

Users Tested

2

Months

User ResearchUsability TestingMobile AppPublic Transport
View case study →
Namma Metro